Week 07- Digital Painting Final Illustration
This week, we got free range to do whatever composition we desired using anything we've learned so far.
I decided to use the models I already had, along with some new crystal models I got from online to create a glow crystal cave.
I began by populating my scene, and laying down my base colors.
My scene was lit, and like always, I made it brighter than normal so that I have more value to play with after its rendered out.
Here are all the passes that I rendered. I rendered out my usual passes which is the toon shader, object pass, beauty, and a occlusion pass.
I finally imported them all to photoshop, layered out some colors and shadows, made the crystals glow, and here is the final product!
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